Wad stuff is coming along slowly

This commit is contained in:
2023-06-19 23:35:32 +01:00
parent 392aa6c1ab
commit a1a3f8d7ff

View File

@@ -1,21 +1,67 @@
use std::path::PathBuf;
use std::fs::File;
use std::io::{BufReader, Seek, SeekFrom};
use bincode;
use serde::Deserialize;
use std::fs::File;
use std::io::{BufReader, Seek, SeekFrom};
use std::path::PathBuf;
/*
A great document I've used as a reference is The Unofficial Doom Specs v1.666
https://www.gamers.org/dhs/helpdocs/dmsp1666.html
References in comments are probably to this document
*/
// See Chapter 2
#[derive(Deserialize, Debug)]
pub struct WadHeader {
pub identifier: [u8; 4],
pub num_lumps: i32,
pub file_offset_to_start: i32,
}
// See Chapter 2
#[derive(Deserialize, Debug)]
pub struct WadLumpDirectoryEntry {
pub offset: i32,
pub size: i32,
pub name: [u8; 8],
}
pub struct NiceWadLumpEntry {
pub offset: i32,
pub size: i32,
pub name: String,
}
pub fn open_wad(path: &PathBuf) -> WadHeader {
let mut file = BufReader::new(File::open(path).unwrap());
let mut file = BufReader::new(File::open(path).unwrap());
let header: WadHeader = bincode::deserialize_from(&mut file).unwrap();
file.seek(SeekFrom::Start(header.file_offset_to_start as u64)).unwrap();
file.seek(SeekFrom::Start(header.file_offset_to_start as u64))
.unwrap();
let mut lumps: Vec<WadLumpDirectoryEntry> = Vec::new();
let mut nice_lumps: Vec<NiceWadLumpEntry> = Vec::new();
let mut levels = Vec::new();
for lump_num in 0..header.num_lumps {
let lump: WadLumpDirectoryEntry = bincode::deserialize_from(&mut file).unwrap();
let nice_lump = NiceWadLumpEntry {
offset: lump.offset,
size: lump.size,
name: std::str::from_utf8(&lump.name).unwrap().to_string(),
};
// I stole this from rust-doom. I looked up idSoftware Linux Doom, but they searched
// for the strings "map%d" or ExMy - I'm not 100% sure, but I bet many PWADs don't
// neccesarily use this... I do think that probably PWADs provide different THINGS
// for their maps - I don't know how you wouldn't - what I'm not 100% sure about is
// whether the map reference is _always_ before the THINGS. Might have to try
// with some WADs to check
if &lump.name == b"THINGS\0\0" {
levels.push((lump_num - 1) as usize);
}
lumps.push(lump);
nice_lumps.push(nice_lump);
}
for lump in nice_lumps {
println!("{}", lump.name);
}
header
}
@@ -26,9 +72,31 @@ mod tests {
#[test]
fn test_open_wad() {
let freedoom_iwad = PathBuf::from("freedoom1.wad");
assert!(freedoom_iwad.exists(), "Needs freedoom1.wad - get it from here https://freedoom.github.io");
assert!(
freedoom_iwad.exists(),
"WAD test need freedoom1.wad - get it from here https://freedoom.github.io"
);
let ow = open_wad(&freedoom_iwad);
assert_eq!(&ow.identifier, b"IWAD");
assert_eq!(std::str::from_utf8(&ow.identifier).unwrap(), "IWAD");
}
#[test]
fn test_failed() {
let freedoom_iwad = PathBuf::from("freedoom1.wad");
assert!(
freedoom_iwad.exists(),
"WAD test need freedoom1.wad - get it from here https://freedoom.github.io"
);
let ow = open_wad(&freedoom_iwad);
panic!();
}
#[test]
fn test_struct_size() {
// This probably isn't really neccesary... but it might catch a mistake, maybe?
// These shouldn't compile if the size is incorrect (I think)
const _HS: [u8; 12] = [0; std::mem::size_of::<WadHeader>()];
const _LDS: [u8; 16] = [0; std::mem::size_of::<WadLumpDirectoryEntry>()];
}
}