Partially done removing config parts
This commit is contained in:
77
src/main.rs
77
src/main.rs
@@ -1,5 +1,4 @@
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use config::{default_save_filename, load_config, save_config, Config};
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use wad::get_summary;
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use config::{default_config_filename, load_config, Config};
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use eframe::egui;
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use eframe::egui::Color32;
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use infos::{
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@@ -44,8 +43,6 @@ struct RustDoomLauncher {
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add_stuff_window_displayed: bool,
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selected_file_type: FileType,
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selected_file_path: PathBuf,
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save_config_window_displayed: bool,
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close_application: bool,
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}
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impl Default for RustDoomLauncher {
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@@ -56,44 +53,30 @@ impl Default for RustDoomLauncher {
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pwad_manager: MultiManager::new(),
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command_manager: CommandManager::default(),
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add_name: "".to_string(),
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config_filename: default_save_filename(),
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config_filename: default_config_filename(),
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config: None, // TODO: put the config_filename in the config stuct - or something
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config_tried: false,
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display_command: false,
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add_stuff_window_displayed: false,
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selected_file_type: FileType::Pwad,
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selected_file_path: PathBuf::new(),
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save_config_window_displayed: false,
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close_application: false,
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}
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}
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}
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impl RustDoomLauncher {
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// There must be a better way than this - maybe for the RustDoomLauncher to
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// have a config thing
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fn get_config_file_stuff(&mut self) {
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self.config = match load_config(&self.config_filename) {
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Ok(c) => Some(c),
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Err(_e) => None,
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// TODO - Throw some kind of error if a config file isn't found and/or missing iwad folder
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match load_config(&self.config_filename) {
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Ok(c) => {
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if let Some(launchers) = &c.launchers {
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for launcher in launchers {
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self.launcher_manager.add(&launcher);
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}
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}
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},
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Err(_e) => {},
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};
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if let Some(config) = &self.config {
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if let Some(iwads) = &config.iwads {
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for iwad in iwads {
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self.iwad_manager.add(&iwad);
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}
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}
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if let Some(pwads) = &config.pwads {
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for pwad in pwads {
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self.pwad_manager.add(&pwad.clone());
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}
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}
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if let Some(launchers) = &config.launchers {
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for launcher in launchers {
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self.launcher_manager.add(&launcher);
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}
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}
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}
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}
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fn launch_doom(&self) {
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@@ -140,11 +123,6 @@ impl RustDoomLauncher {
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}
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impl eframe::App for RustDoomLauncher {
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fn on_close_event(&mut self) -> bool {
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self.save_config_window_displayed = true;
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self.close_application
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}
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fn update(&mut self, ctx: &egui::Context, frame: &mut eframe::Frame) {
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if !self.config_tried {
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self.get_config_file_stuff();
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@@ -371,37 +349,6 @@ impl eframe::App for RustDoomLauncher {
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}
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});
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if self.save_config_window_displayed {
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egui::Window::new("Save WADs?")
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.collapsible(false)
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.resizable(false)
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.show(ctx, |ui| {
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ui.vertical(|ui| {
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ui.label("Would you like to save the WADs you've added/deleted?");
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ui.horizontal(|ui| {
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if ui.button("Yes").clicked() {
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self.close_application = true;
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let config = Config {
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iwads: Some(self.iwad_manager.selectable.clone()),
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pwads: Some(self.pwad_manager.selectable.clone()),
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launchers: Some(self.launcher_manager.selectable.clone()),
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..Default::default()
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};
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save_config(&self.config_filename, &config).unwrap();
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frame.close();
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}
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if ui.button("No").clicked() {
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self.close_application = true;
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frame.close();
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};
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if ui.button("Don't Quit").clicked() {
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self.save_config_window_displayed = false;
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};
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});
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});
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});
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}
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egui::Window::new("Add WAD or Launcher")
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.open(&mut self.add_stuff_window_displayed)
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.show(ctx, |ui| {
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