Added deck and the start of the waste
I think I'm going to need some mode advanced widget that I make myself though
This commit is contained in:
@@ -97,6 +97,7 @@ impl fmt::Display for Value {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
#[derive(PartialEq, Debug, Copy, Clone)]
|
#[derive(PartialEq, Debug, Copy, Clone)]
|
||||||
pub struct Card {
|
pub struct Card {
|
||||||
pub suit: Suit,
|
pub suit: Suit,
|
||||||
|
|||||||
@@ -1,27 +1,88 @@
|
|||||||
use std::io;
|
use std::io;
|
||||||
use card_stuffs::{self, NUM_PILES_KLONDIKE};
|
use card_stuffs::{self};
|
||||||
|
|
||||||
use crossterm::event::{self, Event, KeyCode, KeyEvent, KeyEventKind};
|
use crossterm::event::{self, Event, KeyCode, KeyEvent, KeyEventKind};
|
||||||
use ratatui::{
|
use ratatui::{
|
||||||
buffer::Buffer,
|
|
||||||
layout::{Constraint, Layout, Rect, Flex},
|
layout::{Constraint, Layout, Rect, Flex},
|
||||||
style::{Style, Stylize, Color},
|
style::{Style, Stylize, Color},
|
||||||
symbols::border,
|
text::Line,
|
||||||
text::{Line, Text},
|
widgets::{Block, BorderType, Borders, ListItem, List},
|
||||||
widgets::{block::title, Block, BorderType, Borders, Paragraph, Widget, Padding, ListItem, List},
|
|
||||||
DefaultTerminal, Frame,
|
DefaultTerminal, Frame,
|
||||||
};
|
};
|
||||||
|
|
||||||
#[derive(Debug, Default)]
|
#[derive(Debug, Default)]
|
||||||
pub struct App {
|
pub struct App {
|
||||||
cards: card_stuffs::Klondike,
|
cards: card_stuffs::Klondike,
|
||||||
|
// There aren't pretty... not sure what else I can do about that though...
|
||||||
|
highlighted_card: Option<card_stuffs::Card>,
|
||||||
|
// I should think about making this a Vec so I can highlight a whole stack which is about to move
|
||||||
|
selected_card: Option<card_stuffs::Card>,
|
||||||
exit: bool,
|
exit: bool,
|
||||||
}
|
}
|
||||||
|
|
||||||
const CARD_HEIGHT: u16 = 11;
|
const CARD_HEIGHT: u16 = 11;
|
||||||
const CARD_WIDTH: u16 = 15;
|
const CARD_WIDTH: u16 = 15;
|
||||||
|
|
||||||
fn card_widget(card: &card_stuffs::Card, top: bool) -> List {
|
fn waste_widget(cards_in_waste: &Vec<card_stuffs::Card>) -> List {
|
||||||
|
let mut cards_to_display = Vec::new();
|
||||||
|
if cards_in_waste.len() >= 3 {
|
||||||
|
cards_to_display.push(cards_in_waste.windows(3).last());
|
||||||
|
} else if cards_in_waste.len() == 2 {
|
||||||
|
cards_to_display.push(cards_in_waste.windows(2).last());
|
||||||
|
} else if cards_in_waste.len() == 1 {
|
||||||
|
cards_to_display.push(cards_in_waste.windows(1).last());
|
||||||
|
}
|
||||||
|
|
||||||
|
// Eeeek - we're no longer a basic "List"... I think maybe I need
|
||||||
|
// a new widget I've make myself... I probably should do that for all cards
|
||||||
|
// to be toootaly honest
|
||||||
|
|
||||||
|
let hidden_card = [
|
||||||
|
format!("#############"),
|
||||||
|
format!("#############"),
|
||||||
|
format!("#############"),
|
||||||
|
format!("#####TODO####"),
|
||||||
|
format!("#############"),
|
||||||
|
format!("#############"),
|
||||||
|
format!("#############"),
|
||||||
|
format!("#############"),
|
||||||
|
format!("#############"),
|
||||||
|
];
|
||||||
|
|
||||||
|
let card_image: Vec<ListItem> = hidden_card.iter().map(|m| {
|
||||||
|
ListItem::new(m.to_string())
|
||||||
|
})
|
||||||
|
.collect();
|
||||||
|
|
||||||
|
List::new(card_image)
|
||||||
|
.block(Block::new()
|
||||||
|
.borders(Borders::ALL)
|
||||||
|
.border_type(BorderType::Rounded))
|
||||||
|
}
|
||||||
|
|
||||||
|
fn deck_widget(cards_in_deck: &Vec<card_stuffs::Card>) -> List<'static> {
|
||||||
|
let hidden_card = [
|
||||||
|
format!("#############"),
|
||||||
|
format!("#############"),
|
||||||
|
format!("### Cards ###"),
|
||||||
|
format!("### Left ###"),
|
||||||
|
format!("#############"),
|
||||||
|
format!("#### {:02} #####", cards_in_deck.len()),
|
||||||
|
format!("#############"),
|
||||||
|
format!("#############"),
|
||||||
|
format!("#############"),
|
||||||
|
];
|
||||||
|
let card_image: Vec<ListItem> = hidden_card.iter().map(|m| {
|
||||||
|
ListItem::new(m.to_string())
|
||||||
|
})
|
||||||
|
.collect();
|
||||||
|
List::new(card_image)
|
||||||
|
.block(Block::new()
|
||||||
|
.borders(Borders::ALL)
|
||||||
|
.border_type(BorderType::Rounded))
|
||||||
|
}
|
||||||
|
|
||||||
|
fn card_widget<'a>(card: &'a card_stuffs::Card, top: bool, highlight: bool, select: bool) -> List<'a> {
|
||||||
let five_card = [
|
let five_card = [
|
||||||
format!("{value}{suit} ", value=card.value, suit=card.suit),
|
format!("{value}{suit} ", value=card.value, suit=card.suit),
|
||||||
format!(" "),
|
format!(" "),
|
||||||
@@ -37,7 +98,7 @@ fn card_widget(card: &card_stuffs::Card, top: bool) -> List {
|
|||||||
card_stuffs::Colour::Black => Style::new().black().bg(Color::White),
|
card_stuffs::Colour::Black => Style::new().black().bg(Color::White),
|
||||||
card_stuffs::Colour::Red => Style::new().red().bg(Color::White),
|
card_stuffs::Colour::Red => Style::new().red().bg(Color::White),
|
||||||
};
|
};
|
||||||
let card: Vec<ListItem> = five_card.iter().map(|m| {
|
let card_image: Vec<ListItem> = five_card.iter().map(|m| {
|
||||||
ListItem::new(m.to_string())
|
ListItem::new(m.to_string())
|
||||||
.style(card_style)
|
.style(card_style)
|
||||||
})
|
})
|
||||||
@@ -48,12 +109,18 @@ fn card_widget(card: &card_stuffs::Card, top: bool) -> List {
|
|||||||
borders |= Borders::BOTTOM;
|
borders |= Borders::BOTTOM;
|
||||||
}
|
}
|
||||||
|
|
||||||
List::new(card)
|
let mut border_style = Style::default();
|
||||||
|
if highlight {
|
||||||
|
border_style = border_style.fg(Color::Blue);
|
||||||
|
} else if select {
|
||||||
|
border_style = border_style.fg(Color::Green);
|
||||||
|
}
|
||||||
|
|
||||||
|
List::new(card_image)
|
||||||
.block(Block::new()
|
.block(Block::new()
|
||||||
//.style(Style::new().red().bold().italic())
|
.style(border_style)
|
||||||
// Might use something like this for "active"/"selected"
|
.borders(borders)
|
||||||
.borders(borders)
|
.border_type(BorderType::Rounded))
|
||||||
.border_type(BorderType::Rounded))
|
|
||||||
}
|
}
|
||||||
|
|
||||||
fn turned_over_card(top: bool) -> List<'static> {
|
fn turned_over_card(top: bool) -> List<'static> {
|
||||||
@@ -66,6 +133,7 @@ fn turned_over_card(top: bool) -> List<'static> {
|
|||||||
format!("#############"),
|
format!("#############"),
|
||||||
format!("#############"),
|
format!("#############"),
|
||||||
format!("#############"),
|
format!("#############"),
|
||||||
|
format!("#############"),
|
||||||
];
|
];
|
||||||
let card: Vec<ListItem> = hidden_card.iter().map(|m| {
|
let card: Vec<ListItem> = hidden_card.iter().map(|m| {
|
||||||
ListItem::new(m.to_string())
|
ListItem::new(m.to_string())
|
||||||
@@ -84,7 +152,6 @@ fn turned_over_card(top: bool) -> List<'static> {
|
|||||||
}
|
}
|
||||||
|
|
||||||
impl App {
|
impl App {
|
||||||
|
|
||||||
/// runs the application's main loop until the user quits
|
/// runs the application's main loop until the user quits
|
||||||
pub fn run(&mut self, terminal: &mut DefaultTerminal) -> io::Result<()> {
|
pub fn run(&mut self, terminal: &mut DefaultTerminal) -> io::Result<()> {
|
||||||
while !self.exit {
|
while !self.exit {
|
||||||
@@ -100,7 +167,7 @@ impl App {
|
|||||||
Constraint::Min(0),
|
Constraint::Min(0),
|
||||||
Constraint::Length(1),
|
Constraint::Length(1),
|
||||||
]);
|
]);
|
||||||
let [title_bar, main_area, status_bar] = vertical.areas(frame.area());
|
let [title_bar, main_area, _status_bar] = vertical.areas(frame.area());
|
||||||
|
|
||||||
frame.render_widget(
|
frame.render_widget(
|
||||||
Block::new()
|
Block::new()
|
||||||
@@ -111,19 +178,32 @@ impl App {
|
|||||||
);
|
);
|
||||||
|
|
||||||
let vertical = Layout::vertical([
|
let vertical = Layout::vertical([
|
||||||
Constraint::Length(CARD_HEIGHT + 2), // for padding
|
Constraint::Length(CARD_HEIGHT),
|
||||||
Constraint::Min(0)
|
Constraint::Min(0)
|
||||||
]);
|
]);
|
||||||
let [dwf_area, piles_area] = vertical.areas(main_area);
|
let [dwf_area, piles_area] = vertical.areas(main_area);
|
||||||
|
|
||||||
|
let horizontal = Layout::horizontal([
|
||||||
|
Constraint::Length(CARD_WIDTH),
|
||||||
|
Constraint::Length(3 + 3 + CARD_WIDTH), // 3+3 for 2 cards shown underneath
|
||||||
|
Constraint::Length(CARD_WIDTH),
|
||||||
|
Constraint::Length(CARD_WIDTH),
|
||||||
|
Constraint::Length(CARD_WIDTH),
|
||||||
|
Constraint::Length(CARD_WIDTH),
|
||||||
|
]).flex(Flex::SpaceAround);
|
||||||
|
|
||||||
|
let [deck_area, waste_area, fa, fb, fc, fd] = horizontal.areas(dwf_area);
|
||||||
|
let _foundation_areas = [fa, fb, fc, fd];
|
||||||
|
|
||||||
frame.render_widget(
|
frame.render_widget(
|
||||||
Block::new().borders(Borders::ALL).title("dwf_area"),
|
deck_widget(&self.cards.deck),
|
||||||
dwf_area
|
deck_area
|
||||||
);
|
);
|
||||||
frame.render_widget(
|
frame.render_widget(
|
||||||
Block::new().borders(Borders::ALL).title("piles_area"),
|
waste_widget(&self.cards.waste),
|
||||||
piles_area
|
waste_area
|
||||||
);
|
);
|
||||||
|
|
||||||
let horizontal = Layout::horizontal([
|
let horizontal = Layout::horizontal([
|
||||||
Constraint::Length(CARD_WIDTH),
|
Constraint::Length(CARD_WIDTH),
|
||||||
Constraint::Length(CARD_WIDTH),
|
Constraint::Length(CARD_WIDTH),
|
||||||
@@ -154,15 +234,18 @@ impl App {
|
|||||||
}
|
}
|
||||||
let vertical = Layout::vertical(constraints);
|
let vertical = Layout::vertical(constraints);
|
||||||
let card_display: [Rect; card_stuffs::NUM_PILES_KLONDIKE + 13] = vertical.areas(pileses[pile]);
|
let card_display: [Rect; card_stuffs::NUM_PILES_KLONDIKE + 13] = vertical.areas(pileses[pile]);
|
||||||
|
|
||||||
for (i, card) in card_display.iter().enumerate() {
|
for (i, card) in card_display.iter().enumerate() {
|
||||||
match self.cards.piles[pile].get(i) {
|
match self.cards.piles[pile].get(i) {
|
||||||
None => break,
|
None => break,
|
||||||
Some(c) => {
|
Some(c) => {
|
||||||
let is_top_card = i == self.cards.piles[pile].len() - 1;
|
let is_top_card = i == self.cards.piles[pile].len() - 1;
|
||||||
|
let highlight = self.highlighted_card.is_some() && *c == self.highlighted_card.unwrap();
|
||||||
|
let selected = self.selected_card.is_some() && *c == self.selected_card.unwrap();
|
||||||
let a_card = match c.visible {
|
let a_card = match c.visible {
|
||||||
true => card_widget(c, is_top_card),
|
true => card_widget(c, is_top_card, highlight, selected),
|
||||||
//false => turned_over_card(is_top_card),
|
//false => turned_over_card(is_top_card),
|
||||||
false => card_widget(c, is_top_card),
|
false => card_widget(c, is_top_card, highlight, selected),
|
||||||
};
|
};
|
||||||
frame.render_widget(
|
frame.render_widget(
|
||||||
&a_card,
|
&a_card,
|
||||||
|
|||||||
Reference in New Issue
Block a user